#include "Rp2NumericalConstant.h"
#include "Rp2System.h"

using namespace Rp2;

//---------------------------------------------------------------------------------------------------
NumericalConstant::NumericalConstant(int iRegister, float afData[4])
{
	assert(iRegister >= 0);
	
	m_iRegister = iRegister;
	for (int i = 0; i < 4; i++)
	{
		m_afData[i] = afData[i];
	}
}
//---------------------------------------------------------------------------------------------------
NumericalConstant::~NumericalConstant()
{
}
//---------------------------------------------------------------------------------------------------